
The Making Of Star Fox Adventures
A warm look back at how Rare's young team turned Dinosaur Planet into Star Fox Adventures, why the change mattered, and why the game still divides Nintendo fans.
Latest news and topics
Clear retro console coverage, deeper topics, and direct editorial takes across Nintendo, PlayStation, Xbox, and timeless games.

A warm look back at how Rare's young team turned Dinosaur Planet into Star Fox Adventures, why the change mattered, and why the game still divides Nintendo fans.
Latest stories

The FPGA console aims to combine Mega Drive, Master System, and 32X support in one retro-minded machine.

Five years after the RetroTINK 5x launched, Mike Chi has released another heavily reworked firmware branch with RT4K pipeline features and HDR-focused CRT effects.

A compact vinyl release highlights the GBA music by Akihiro Juichiya, Takako Ochiai, Masaya Hashimoto, and Ushio Otsuki.

A warm look back at Kaneko's speedy shooter, its arcade roots, and why the Mega Drive version made such a lasting impression.

The Analogue 3D now supports save states through Memories, alongside fixes and improvements in 3DOS V1.3.0.

The PS5 and PS4 arcade racer will remain playable in some form, but future buyers and online players now have two important dates to note.
Pocket power
Handheld legends, Nintendo hardware, and classic franchise stories.

The long-running GameCube decompilation effort has led to Dusk, an unofficial port with mod support already starting to show its promise.

After YouTuber Rendi reached 99 Slayer on a restricted account, Jagex rolled back the progress tied to a Slayer Partner bug, then explained why the case was treated as account-action worthy.

Before Star Fox became one of Nintendo’s most famous 3D showpieces, Jez San and Argonaut were already chasing technical challenges that most home systems were never built to handle.
Silver disc era
PS1, PS2, PSP, Vita, and the style that shaped a generation.

The PS5 and PS4 arcade racer will remain playable in some form, but future buyers and online players now have two important dates to note.

Cygames is adding plenty to Endless Ragnarok, though the upgrade price may give returning players something to think about.

Two very different archive releases are on the way: a tunnel-digging arcade favorite and a 1997 anime-styled strategy game with a localization caveat.
Green room
Original Xbox stories, back compatibility, and hardware history.

A long-running hardware secret, an old Nvidia chipset, and careful software work have all come together in one very modern upgrade for Microsoft’s first console.

Rare's Xbox years have often been judged against its Nintendo past. Ed Fries sees a different thread: a studio still willing to experiment, even when that path is harder.
Archive mode
Classic game stories, development history, anniversaries, and how old games changed over time.

Metal Slug's first game began as a vehicle-focused project from former Irem staff. Poor location tests, hard revisions, and years of arcade craft turned it into something brighter, faster, and more human.

Fox, Falco, Peppy, and Slippy are heading back into formation for Nintendo Switch 2, with physical copies, early retailer pricing, and a few bonus questions still in the air.

The former Fox McCloud performer says he is proud of his place in Star Fox history and hopes fans welcome the series back after a long break.
Hardware shelf
Classic console hardware, mods, displays, controllers, and setup culture.

The FPGA console aims to combine Mega Drive, Master System, and 32X support in one retro-minded machine.

Five years after the RetroTINK 5x launched, Mike Chi has released another heavily reworked firmware branch with RT4K pipeline features and HDR-focused CRT effects.

A compact vinyl release highlights the GBA music by Akihiro Juichiya, Takako Ochiai, Masaya Hashimoto, and Ushio Otsuki.
Preservation layer
Emulation, FPGA, homebrew, translations, and preservation-friendly tools.

The Marvel Champions-inspired homebrew game expands with new cards, more platform options, and a handy way to shape your deck before jumping into a match.

The SpecEmu creator helped set a high bar for accurate ZX Spectrum emulation and also made games and technical tools for the community.

The Sega Saturn emulator is tackling one of the console's trickiest graphics habits: quads on hardware that now thinks in triangles.