
Final Fantasy 7 Remake Part 3 DLC Is Still Possible
Director Naoki Hamaguchi says the team avoided DLC for the second game to protect Part 3, though future expansions have not been ruled out.
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Clear retro console coverage, deeper topics, and direct editorial takes across Nintendo, PlayStation, Xbox, and timeless games.

Director Naoki Hamaguchi says the team avoided DLC for the second game to protect Part 3, though future expansions have not been ruled out.
Latest stories

The Saturn entry mixed lavish 3D dungeons, old-school exploration, and a soundtrack that still shines, even if some parts show their age today.
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The PS5 physical release of Gothic 1 Remake has raised fresh concerns about Game Key Discs and long-term game preservation.

The director now sees the PS5 Trophy list as too strict in hindsight.

Atari has filed a new 800XL trademark tied to home video game machines, bringing one of its best-known 8-bit computer names back into view.
Pocket power
Handheld legends, Nintendo hardware, and classic franchise stories.

Grape Garden Games and Team Starfall are preparing a PC demo for Kirby's Dream Land 2+3 with updated presentation, revised levels, and added content.

A friendly look at what makes DSpico different from old R4-style carts, from firmware choices to Pico Launcher, SD card notes, and real-world game loading.

Link had ridden Epona before, but Twilight Princess turned the horse into part of the action.
Silver disc era
PS1, PS2, PSP, Vita, and the style that shaped a generation.

The PS5 physical release of Gothic 1 Remake has raised fresh concerns about Game Key Discs and long-term game preservation.

The director now sees the PS5 Trophy list as too strict in hindsight.

The classic PS1 light gun shooter gets a modern control twist, with smart recentring, familiar limits, and one missing feature that still stings.
Green room
Original Xbox stories, back compatibility, and hardware history.

The PS5 version adds native 4K rendering, Photo Mode, and DualSense support, but existing PS4 owners must pay to move across.

The new version adds native 4K rendering, Photo Mode, DualSense support on PS5, and 60fps play, but existing PS4 owners must pay to move up.

A long-running hardware secret, an old Nvidia chipset, and careful software work have all come together in one very modern upgrade for Microsoft’s first console.
Archive mode
Classic game stories, development history, anniversaries, and how old games changed over time.
A small detail from Silent Hill 2 history has turned into a lively fan argument about Madonna, Butoh-style movement, and how horror inspiration really works.

The PS1 arcade shooter is back through the PS Store and PS Plus Premium, continuing a familiar pattern for Bandai Namco classics.

Junmin Lee's emulator work has put Gravity Rush 2 back in the spotlight, with early reports pointing to strong results on PC and handheld devices.
Hardware shelf
Classic console hardware, mods, displays, controllers, and setup culture.

FightBox has a wide new mix of arcade controls at Stone Age Gamer, from dual-stick layouts to spinner-and-pedal setups.

A warm look at how curiosity, late nights, community feedback, and tiny Raspberry Pi boards helped shape two clever projects for old DOS-era computers.

Version 0.3 brings stronger frame-rate gains, wall rendering fixes, and new control quality-of-life touches for Sega Saturn Doom.
Preservation layer
Emulation, FPGA, homebrew, translations, and preservation-friendly tools.

The $63 AliExpress emulation device raised questions because it carried Lenovo branding and came loaded with ROMs.

The first public alpha of PCSX2x6 is set to make a long-hidden SoulCalibur II mode playable away from original arcade hardware.

The RMG Nintendo 64 emulator fork now uses GekkoNet to support rollback netcode, with NyxTheShield handling the integration.