
Why Pokemon X And Y Still Feel Like A Turning Point
Pokemon X and Y marked a big step forward for the series, pairing a full 3D world with new mechanics that left a lasting mark on later games.
Latest news and topics
Clear retro console coverage, deeper topics, and direct editorial takes across Nintendo, PlayStation, Xbox, and timeless games.

Pokemon X and Y marked a big step forward for the series, pairing a full 3D world with new mechanics that left a lasting mark on later games.
Latest stories

Cygames is adding plenty to Endless Ragnarok, though the upgrade price may give returning players something to think about.

The Sega Saturn and arcade soundtrack is coming to 2LP vinyl in standard and store-exclusive color variants.

Two very different archive releases are on the way: a tunnel-digging arcade favorite and a 1997 anime-styled strategy game with a localization caveat.

The collaboration brings Sega style to Branch's adjustable office chair, with different finishes and prices across the three editions.

Mark Brown's Game Maker's Toolkit video breaks down how Rockstar North squeezed a much larger Liberty City into the PlayStation 2's tiny memory budget.

A new homebrew project gives Sega's final console a small taste of the motion-control idea Sega once nearly explored itself.
Pocket power
Handheld legends, Nintendo hardware, and classic franchise stories.

The long-running GameCube decompilation effort has led to Dusk, an unofficial port with mod support already starting to show its promise.

After YouTuber Rendi reached 99 Slayer on a restricted account, Jagex rolled back the progress tied to a Slayer Partner bug, then explained why the case was treated as account-action worthy.

Before Star Fox became one of Nintendo’s most famous 3D showpieces, Jez San and Argonaut were already chasing technical challenges that most home systems were never built to handle.
Silver disc era
PS1, PS2, PSP, Vita, and the style that shaped a generation.

Cygames is adding plenty to Endless Ragnarok, though the upgrade price may give returning players something to think about.

Two very different archive releases are on the way: a tunnel-digging arcade favorite and a 1997 anime-styled strategy game with a localization caveat.

Mark Brown's Game Maker's Toolkit video breaks down how Rockstar North squeezed a much larger Liberty City into the PlayStation 2's tiny memory budget.
Green room
Original Xbox stories, back compatibility, and hardware history.

A long-running hardware secret, an old Nvidia chipset, and careful software work have all come together in one very modern upgrade for Microsoft’s first console.

Rare's Xbox years have often been judged against its Nintendo past. Ed Fries sees a different thread: a studio still willing to experiment, even when that path is harder.
Archive mode
Classic game stories, development history, anniversaries, and how old games changed over time.

Metal Slug's first game began as a vehicle-focused project from former Irem staff. Poor location tests, hard revisions, and years of arcade craft turned it into something brighter, faster, and more human.

Fox, Falco, Peppy, and Slippy are heading back into formation for Nintendo Switch 2, with physical copies, early retailer pricing, and a few bonus questions still in the air.

The former Fox McCloud performer says he is proud of his place in Star Fox history and hopes fans welcome the series back after a long break.
Hardware shelf
Classic console hardware, mods, displays, controllers, and setup culture.

The Sega Saturn and arcade soundtrack is coming to 2LP vinyl in standard and store-exclusive color variants.

A small visual feature arrived alongside careful resource work, showing how much effort is going into one of MiSTer’s most demanding console cores.

Taki Udon's $210 FPGA system is more than a PlayStation lookalike. It is a welcoming route into MiSTer-style retro gaming, with some thoughtful hardware touches for players who still care about old cables, pads, memory,和
Preservation layer
Emulation, FPGA, homebrew, translations, and preservation-friendly tools.

The SpecEmu creator helped set a high bar for accurate ZX Spectrum emulation and also made games and technical tools for the community.

The Sega Saturn emulator is tackling one of the console's trickiest graphics habits: quads on hardware that now thinks in triangles.

A clear, cartridge-first way to enjoy SNES games through modern emulation, with strong software support and a few early gaps around newer releases.