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Katsuya Terada artwork for Castlevania: Belmont's Curse showing Trevor Belmont and Rose Belmont in a burning city
Game HistoryTopicJun 8, 2026

Konami Confirms Rose Belmont As Castlevania: Belmont'S Curse Lead

A new official update settles the earlier confusion around Belmont's Curse, sets Rose Belmont at the center of the story, and gives the game a striking visual identity ahead of its October 15, 2026 launch.

3 min read
A retro gaming desk with old cartridges, magazines, and a CRT-style screen glow
Game HistoryTopicJun 7, 2026

Classic Gaming Notes From The Week Of June 7 2026

This week in retro gaming brought preservation news, hardware hints, community criticism, and a few reminders that old games keep finding new lives in surprising places.

7 min read
Cloud and the Final Fantasy 7 party in a dramatic remake trilogy scene
Game HistoryTopicJun 5, 2026

Final Fantasy 7 Revelation Closes The Remake Trilogy In 2027

The new trailer points to airship exploration, Wutai, the Outskirts of Midgar, Vincent Valentine, and a flexible job-style system for Cloud and the party.

3 min read
Star Fox for Nintendo Switch 2 shown as a modern return for Team Star Fox.
Game HistoryTopicMay 8, 2026

Star Fox Switch 2 Pre-Orders Put A Retro Favorite Back In Focus

The new Star Fox listing is more than a price watch. For retro players, it is a reminder of why cartridges, rail shooters, and careful remakes still matter.

5 min read
Resident Evil characters in a tense survival horror scene
Game HistoryTopicMay 5, 2026

Resident Evil's Strange English Became Part Of Its Legend

The 1996 horror classic did not appear to follow Capcom's usual English cleanup route, and that may be why its awkward lines became part of gaming history.

5 min read
A retro gaming setup with old consoles, magazines, and a warning note about fake AI adverts.
Game HistoryTopicMay 5, 2026

Fake AI Retro Console Ads Are a Preservation Problem

The issue is not just that the pictures are fake. It is that convincing fake nostalgia can blur the record for collectors, writers, and fans who rely on old media to understand gaming history.

4 min read
A retro Capcom-style office scene with game credits and translation notes on a desk.
Game HistoryTopicMay 4, 2026

Tom Shiraiwa And Capcom’s Early Localisation Lessons

Before localisation became a standard game industry department, Capcom often relied on people who could bridge language, play knowledge, and business needs at the same time. Shiraiwa’s story is a useful look at that in-b

7 min read