TT Games has been building its recent LEGO releases on a larger scale, and LEGO Batman: Legacy of the Dark Knight looks like another step in that direction. The new PS5 adventure uses Gotham City as its main stage, then folds story missions into that open world. It is still unmistakably a LEGO game, full of brick-built comedy and collectibles, but the preview build also carries a strong Batman-game feel, especially for anyone who remembers the rhythm of the Arkham titles.

The setup brings back the expected Batman essentials. Gotham is there to roam, the Batcave is waiting beneath the surface, and the story includes Bruce Wayne’s familiar family tragedy. Classic villains are part of the package too. What gives the campaign its spark, though, is the way it pulls from different corners of Batman history. Rather than leaning on one single version of the hero, the game appears to treat decades of films, comics, games, and wider Bat-media as a toy box.

A London preview event offered roughly three hours with the game, including a small set of levels and time to wander the city. In motion, Legacy of the Dark Knight comes across as a polished TT Games production, with a confident mix of slapstick, action, puzzles, and familiar DC atmosphere. The studio space itself leaned into the mood, with Batman memorabilia around the PC stations, from themed croissants to the Batpod motorcycle, plus props and statues to look over between sessions.

Combat With An Arkham Shadow

Batman fights with the expected punches, kicks, and gadget-flavoured moves, but the flow is closer to the Arkham school than older LEGO brawling. Landing hits builds a meter that can be spent on fast, flashy takedowns, often capped with slow-motion finishers. Button prompts appear during fights for dodges, reversals, and counterattacks, so the action has that familiar back-and-forth feel where Batman slips through a crowd and turns enemy attacks against them.

LEGO Batman: Legacy of the Dark Knight Preview 1

Stealth also plays a part. By staying in the darker parts of an area, Batman can set up quieter takedowns instead of charging straight into a fight. The system does not seem as deep as Arkham Asylum, Arkham City, or Arkham Knight at this stage, unless the skill tree later adds a lot more options. Even so, the preview sections suggested a clear and enjoyable foundation: simple enough for LEGO’s broad audience, but close enough to Arkham’s style to feel like a real nod to those classics.

Main missions are reached through markers in the open world, but Gotham is built to pull attention away from the direct route. Collectibles and brain teasers sit along the way, inviting the usual “just one more thing” detour. The structure sounds familiar for a modern open world game, yet that familiarity works in Batman’s favour here. A marker may point to the next story beat, but a nearby puzzle or mystery can easily turn a short trip across Gotham into a longer wander.

Batman is not alone during either missions or exploration. A companion character is always with him, which also supports constant two-player co-op. This time, TT Games is using a much smaller roster than LEGO Star Wars: The Skywalker Saga, with only seven playable characters. The trade-off is that each one is meant to feel more complete, with more personality and purpose than a huge list of lightly used faces. For a Batman story, that tighter cast could make the team around him matter more.

The Batcave ties the whole adventure together. It works as a hub where players can track suits, collectibles, vehicles, and other rewards, replay missions, and adjust the space to their liking. Collectibles found during missions can unlock new customization options for the cave, letting players renovate it as they go. Between the open world, Arkham-flavoured action, focused co-op cast, and deep Batman references, Legacy of the Dark Knight is aiming high as both a LEGO game and a Batman game. It releases for PS5 on 22nd May 2026.